myPinballs Tournament System | Technical Setup


An SMC8416T brand network card should be installed into the spare ISA slot on the RFM computer motherboard. The slot is located on the far edge of the motherboard, next to the slot with the prism card installed. This is the first job in getting your game to communicate with the outside world!


To enable the server to talk to the game you need to allow a port through your firewall. The port is 2069 and needs to be allowed for both tcp and udp in and out. If you don't have a firewall set up, or have the game in a dmz then you don't need to worry about this. Consult your router/modem settings for more info on setting this up on your network.



The model we have currently tested is a CipherLab 1022R Barcode Reader. This is the one we recommend, though any rs232 barcode reader should work. The barcodes on the badges are stored in a standard format that any reader should read. To connect your reader you need to connect it using a straight wired 25pin serial cable. One end connects to the 25 pin serial port (Comm 2) on the rfm computer and the other end to the default 25 pin connection of the barcode reader. Also, a 5 volt connection needs to be added to pin 25 of the rfm computer Comm2 serial port, which can be fed from the internal power supply.

Finally check the RS232 setup of your reader and confirm the following options are selected.

  • Parity - None
  • Data bits - 8
  • Terminator - Carriage Return

  • Please note that if you modify your game computer then it is at your own risk.